ES6 Language Specification

Overview

4. Overview

This section contains a non-normative overview of the ECMAScript language.

In other words it is an informal overview. Don’t confuse that to mean less important. It’s just not formal or binding in the same way as the normative parts of the spec. However, this is an interesting, and highly-informative section of the specification.

ECMAScript is an object-oriented programming language for performing computations and manipulating computational objects within a host environment. ECMAScript as defined here is not intended to be computationally self-sufficient; indeed, there are no provisions in this specification for input of external data or output of computed results. Instead, it is expected that the computational environment of an ECMAScript program will provide not only the objects and other facilities described in this specification but also certain environment-specific objects, whose description and behaviour are beyond the scope of this specification except to indicate that they may provide certain properties that can be accessed and certain functions that can be called from an ECMAScript program.

In other words, ECMAScript is a programming language that requires additional features provided by its hosting environment. Most commonly this is the web browser, but it can be a web server or another operating environment that implements the language.

ECMAScript was originally designed to be used as a scripting language, but has become widely used as a general purpose programming language. A scripting language is a programming language that is used to manipulate, customize, and automate the facilities of an existing system. In such systems, useful functionality is already available through a user interface, and the scripting language is a mechanism for exposing that functionality to program control. In this way, the existing system is said to provide a host environment of objects and facilities, which completes the capabilities of the scripting language. A scripting language is intended for use by both professional and non-professional programmers.

ECMAScript was originally designed to be a Web scripting language, providing a mechanism to enliven Web pages in browsers and to perform server computation as part of a Web-based client-server architecture. ECMAScript is now used to provide core scripting capabilities for a variety of host environments. Therefore the core language is specified in this document apart from any particular host environment.

ECMAScript usage has moved beyond simple scripting and it is now used for the full spectrum of programming tasks in many different environments and scales. As the usage of ECMAScript has expanded, so has the features and facilities it provides. ECMAScript is now a fully featured general propose programming language.

Some of the facilities of ECMAScript are similar to those used in other programming languages; in particular C, Java™, Self, and Scheme as described in:

ISO/IEC 9899:1996, Programming Languages – C.

Gosling, James, Bill Joy and Guy Steele. The Java Language Specification. Addison Wesley Publishing Co., 1996.

Ungar, David, and Smith, Randall B. Self: The Power of Simplicity. OOPSLA ’87 Conference Proceedings, pp. 227–241, Orlando, FL, October 1987.

IEEE Standard for the Scheme Programming Language. IEEE Std 1178-1990.

ECMAScript originated by Netscape for use as a scripting language in browsers. It was created to enhance webpages and accessible to non-professional programmers. However, as we know, the language has evolved, grown, and blossomed into a fully featured and powerful general purpose programming language to be used in a host of environments.

Josh Miller

Josh Miller Josh Miller

I’m a full-stack web developer who’s especially enthusiastic about the rapid developments in JavaScript. I’ve created this blog as a medium to share with others a journey of knowledge and discovery.

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